Jacked old guy! This was a completely hand sculpted sketch (no projection used) which was rendered in Marmoset. I wanted to get as close to the reference scan I used as I could within a few weeks of picking at it after work. Felt I learned a good deal from it and went fairly far with it, both learning about form and about rendering in Marmoset. There is a GIF at the end of the progress of the guy, from a base mesh to the final project. Excited to make more stuff and learn more!